Author: Caleb Ehly
Instructors: Daniel Williams- Ezio Blasetti
University of Pennsylvania
Designed within a week long prep class,for incoming M.Arch Students at Penn, The MoMA ps1 Pavilion had a focus from part to whole, the ideals of a complex instigating geometry, translated into a muddled and deformed whole, with the overall form not activated to the contextual space or the individual.
With an interest in understanding the whole as the complex, the point of trajectory laid within the simplicity of the square, broken down and notched again as simply as its starting form. Each piece able to build upon itself, starting small and feeble, but as the module grows, develops and replicated towards the ceiling of the formal structure and principals lock in, creating a overall structure complex and intricate, while still being understandable.
The activation of aggregate within a digital context has the capabilities to expand on the physical with unbound parameters until the corruption of the instigating geometry fold back upon itself, this “glitch” became a point of investigation, understanding why and when a geometry would fold back or overlap each other. Being able to understand this formation and how it could be represented within a physical context becomes important, it classifies and demonstrated the idioms of digital behavior where on one hand it is never visually understood or showed within its area of creation.