| Author: Kyri Loizou
| Instructors: Isaie Bloch, Gilles Retsin
| University of East London
| There has always been a search for ‘new’ architecture, a better way to organize society following the renaissance and the failure of modernism.
Subsequent styles have attempted to add complexity and meaning to design, studying semiotics, semantics and language and by opposing the order and rationality found in modernism by disassembling the form and structure somewhat to create contradiction.
Even in this age of data the use of parametric design simmers down to only a new way in which to design comprising a set of tools and techniques using nurbs and splines. Nurbs and splines are only a digital representation of mathematical functions and are not a manifestation of a digital system.
Computers are based on the fundamental operations of the Turing machine. The Turing machine calculates symbols from a set of rules and was designed to simulate vast numbers of combinations and algorithmic logic.
As this is the case it is easy to record a very long and simplistic log of points with given coordinates in space. The mathematical function of the spline can be broken into an infinite number of points. Unlike the spline ‘big data’ can record reality of forms and spaces without having to simplify and convert the data gathered from mathematical functions.
There no longer is a need for the mathematical function, merely the identification of each point, the manner in which computers function. This method of algorithm can be used to compose huge numbers of individual points or pixels into a line of any form.
Artificial languages or code can tell a number of random points, a swarm, to search through all the other points to find the nearest point and then move away from that point. The points settle down to a configuration of least effort. Telling some points to attract and some to repel forms patterns whereby the points come to positions of self organised structures and thereby using the Turing machine to generate form.
This could be defined as a flock of birds whereby the form is not determined by a swarm of physical points but the set of instinctive rules between the points.
These points can also be generated recursively and allow for the outcome to evolve, morph and be built upon. This is a momentous method from which could develop, from the bottom up, architectural patterns and all possible form combinations.
Furthermore if a point is given to a designed volume or space they are called voxels. With a logical space syntax applied to text based generative grammar, voxels could be configured by a recursive algorithm to create a paradigmatic language and infinite lawful spatial combinations.
A bottom up approach is fundamentally a new way to approach architecture, a detailed element or part being recursively assembled doesn’t assimilate the same set of predetermined rules.